Triseum, LLC
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Triseum, LLC - overview
Established
2014
Location
-, TX-Texas, US
Primary Industry
Software
About
Triseum, LLC focuses on developing game-based learning solutions that enhance educational outcomes through interactive gaming experiences. Their products are designed to engage students in calculus and art history effectively. Founded in 2014 and headquartered in Bryan, US, Triseum, LLC creates educational games aimed at improving learning outcomes. The company has completed six deals, with the most recent funding round occurring on September 25, 2018, raising USD 0.
54 mn. The CEO, Andre Thomas, has a history of involvement in educational technology ventures. Triseum specializes in game-based learning solutions designed to enhance educational outcomes through interactive experiences. The company's core offerings, Variant: Limits™ and ARTé: Mecenas™, utilize entertainment-quality gaming mechanics to facilitate learning in calculus and art history, respectively.
These games engage students in real-world challenges and historical scenarios, fostering deeper understanding and retention of subject matter, primarily targeting educational institutions and students in the United States, with potential expansion to other English-speaking regions. Triseum generates revenue through direct sales of its learning games to educational institutions and individual users. The business model is based primarily on direct-to-consumer transactions, where schools and individual learners purchase licenses for Variant: Limits™ and ARTé: Mecenas™. The transaction structure may involve one-time purchases for game licenses or potential subscription models for access to a suite of educational tools and games tailored to various educational environments.
In September 2018, Triseum, LLC raised USD 0. 535 million in venture funding from unspecified investors, which will support their ongoing development of new educational products and potential new market expansions. They plan to enhance their existing game offerings and explore additional subjects for game-based learning, targeting regions beyond the United States, particularly in English-speaking markets. Future product launches are anticipated to align with their educational strategy, improving engagement and learning effectiveness.
Primary Industry
Software
Sub Industries
Education & Training Services, Education & Training Software, Gaming, Multimedia & Graphics
Website
www.triseum.com
Verticals
Big Data
Company Stage
Angel & Seed
Total Amount Raised
Subscriber access only
Triseum, LLC - deals
| Deals Type | Deal Status | Target (s) | Deal Date | Investor(s) | Seller(s) | Deal size (Mn) | Enterprise value (Mn) | Post-money valuation (Mn) | EBITDA multiple (x) | Revenue multiple (x) | Lead partner (s) |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Unspecified Round | Completed | Triseum, LLC | - | ||||||||
| Unspecified Round | Completed | Triseum, LLC | - | ||||||||
| Seed | Completed | Triseum, LLC | - | ||||||||
| Seed | Completed | Triseum, LLC | - | ||||||||
| Unspecified Round | Completed | Triseum, LLC | - |
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Triseum, LLC - employee data


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