Traplight Ltd.

Have updates for this profile? Please contribute data

= Subscriber Access Only

You are viewing a preview of this profile. Request a Preqin Pro demo for full access to all profiles and underlying data.

With Preqin Pro, you gain an unobstructed view of all alternative asset class activity across institutional investors, fund managers, funds, portfolio companies, deals, exits, and service providers.

Traplight Ltd. - overview

Established

2010

Location

Tampere, -, Finland

Primary Industry

Software

About

Traplight Ltd. is a mobile game development company focused on high-quality, user-generated content (UGC) games, leveraging innovative mechanics to enhance user engagement and foster community interaction. Founded in 2010 in Tampere, Finland, Traplight Ltd. specializes in creating mobile games that prioritize user-generated content and community engagement.


The company's CEO, Sami Kalliokoski, has been instrumental in guiding the firm, which has successfully completed 5 funding rounds, including a notable EUR 8 million round in July 2020 led by EQT with participation from Heartcore Capital, Initial Capital, and Play Ventures. This funding has raised a total of EUR 8 million since inception. Traplight specializes in developing high-quality mobile games that emphasize user-generated content (UGC), engaging gameplay mechanics, and community interaction. The company targets diverse demographics in North America and Europe, aiming to create immersive experiences that foster creativity among players through social and collaborative features.


In the most recent financial year, 2023, Traplight reported a revenue of EUR 288,064. 4 with an EBITDA of EUR -51,342. 7. The company's revenue model leverages in-app purchases and partnerships with distribution platforms, allowing users free downloads while offering premium content for purchase.


Traplight Ltd. plans to expand its product lineup with new mobile games designed to enhance user interaction and community features. The recent EUR 8 million funding will support these initiatives, allowing for the development and launch of new titles aimed at increasing market presence. Additionally, the company seeks to penetrate further into North American and European markets, optimizing its gaming solutions to cater to regional preferences and enhance user experience.


Current Investors

Heartcore Capital, Finnvera, Korea Investment Partners

Primary Industry

Software

Sub Industries

Gaming

Website

www.traplightgames.com

Verticals

Big Data, Mobile Apps

Company Stage

Early Stage

Total Amount Raised

Subscriber access only

Time to go Pro

Get Preqin Pro for unrestricted access to 600,000+ detailed profiles on fund managers, investors, funds, companies, and other alternative asset players. Unlock exclusive data on future plans, company financials, fundraising history, track records, and more.