Super Evil Mega Corp, Inc.
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Super Evil Mega Corp, Inc. - overview
Established
2012
Location
San Mateo, CA, US
Primary Industry
Software
About
Super Evil Mega Corp, Inc. is a gaming company that develops and publishes innovative gaming experiences, leveraging advanced technology to create engaging cross-platform games for a diverse audience. Founded in 2012, Super Evil Mega Corp, Inc. operates from San Mateo, US.
The company is known for creating immersive gaming experiences and has successfully completed 6 deals, including a Series B funding round in October 2019, where they raised USD 16. 15 mn led by Andreessen Horowitz. The company is valued at USD 32. 84 mn following this funding round.
The founders, Qingshuo Wang, Stephan Sherman, and Tommy Krul, have a history in the gaming industry, contributing to the company's innovative approach under CEO Kristian Segerstrale. Super Evil Mega Corp specializes in developing and publishing innovative gaming experiences, leveraging their proprietary EVIL engine to create high-quality cross-platform games. Their key offerings include TMNT: Splintered Fate, Blood Line: Rebel Moon, Vainglory, and Catalyst Black. Each product is designed to deliver unique gameplay experiences, emphasizing cooperative play, engaging narratives, and high-quality graphics that appeal to a wide range of gamers across North America, Europe, and parts of Asia.
Super Evil Mega Corp generates revenue primarily through direct sales of its games across various platforms, including mobile and PC. Revenue is structured around game purchases, in-game transactions, and subscription models for select titles. Games like Vainglory feature in-game purchases, while Blood Line: Rebel Moon offers premium access for enhanced content. The company's pricing strategy aligns with industry standards, facilitating transactions directly with consumers via digital distribution channels, supported by partnerships in key markets that enhance product visibility.
The recent Series B funding of USD 16. 15 mn, completed in October 2019, will be utilized to support Super Evil Mega Corp's strategies for future growth, including the development of new gaming titles and expansion into additional markets. The company aims to release upcoming products that further enhance their gaming portfolio, while actively targeting expansion into new geographic regions to broaden their market presence. Their growth strategy is designed to leverage the new funding to enhance product development and market accessibility.
Current Investors
Signia Ventures, General Catalyst Partners, The Raine Group
Primary Industry
Software
Sub Industries
Gaming
Website
www.superevilmegacorp.com
Verticals
Mobile Apps
Company Stage
Series B
Total Amount Raised
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