Playable Factory

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Playable Factory - overview

Established

2018

Location

Istanbul, -, Turkey

Primary Industry

Marketing/Advertising

About

Based in Turkey, Playable Factory is a software company focused on creating interactive playable ads that enhance mobile app user engagement and drive installs through innovative advertising solutions. Playable Factory, founded in 2018 in Istanbul, Turkey, specializes in developing high-engagement advertising solutions. The firm has executed one deal to date, with its most recent being in April 2026 when it was acquired by Tamatem Inc. , a portfolio company of various venture capital firms.


The founder's detailed history is not publicly available. Playable Factory specializes in the development and execution of high-engagement playable ads, which serve as interactive advertising solutions aimed at driving user installs for mobile applications. The company's flagship service involves designing and coding custom playable ads that enhance user engagement, increase Install Per Mille (IPM), and optimize Return on Advertising Spend (ROAS). These ads are particularly effective across platforms like AppLovin and have been utilized by notable clients such as Unilever for their Yumoş fabric softener brand and Zynga, a leader in the gaming industry.


Playable Factory's offerings cater to a diverse clientele, including major players in consumer goods and gaming, and are utilized in various geographical markets, particularly in North America, Europe, and other regions with a significant mobile app market presence. Playable Factory generates revenue through B2B transactions, primarily by partnering with companies that require innovative advertising solutions. Their business model is structured around project-based contracts for creating custom playable ads, with clients typically engaging the firm for specific campaigns aimed at boosting user acquisition. The company’s revenue is derived from these tailored advertising services, with pricing varying based on the complexity and scale of the campaigns developed.


Playable ads, such as those created for Unilever and Zynga, represent a significant portion of their revenue stream, reflecting the demand for engaging ad formats in the competitive digital marketing landscape. Following its acquisition by Tamatem Inc. on April 17, 2026, Playable Factory aims to enhance its product offerings by integrating playable ad capabilities into Tamatem's platform. The acquisition intends to broaden game-related advertising and artificial intelligence technologies, positioning the company for expansion into new geographic markets.


Current Investors

Tamatem Inc.

Primary Industry

Marketing/Advertising

Sub Industries

eMarketing/Digital Marketing, Sales & Marketing Software

Website

www.playablefactory.com/

Verticals

AdTech, Artificial Intelligence, Big Data

Company Stage

Add-on

Total Amount Raised

Subscriber access only

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