Miniclip SA

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Miniclip SA - overview

Established

2001

Location

-, -, Switzerland

Primary Industry

Software

About

Miniclip SA, based in Neuchâtel, Switzerland, is a digital games and entertainment company focused on developing and publishing multiplayer mobile games for a global audience. Founded in 2001, Miniclip SA specializes in the development and distribution of mobile games. The company has evolved its strategy to enhance its gaming portfolio and expand its global reach. It was co-founded by Chprasanth Sankar, Prasanth Krishna, and Robert Small.


The current CEO is Saad Choudri. In February 2015, Miniclip was acquired by Tencent Holdings Limited, a move aimed at enhancing Tencent's presence in Europe. Miniclip is a prominent international digital games and entertainment company that specializes in the development, publishing, and distribution of multiplayer mobile games. Its core product offerings include popular titles such as 8 Ball Pool, Eatventures, We Are Warriors, Sudoku.


com, Pixel Art, and Blockudoku, which cater to a diverse audience of over 400 million players each month. These games operate primarily on mobile platforms, addressing various entertainment needs among casual gamers and positioning the company as a leader in both the multiplayer and casual puzzle game segments. Miniclip’s products are marketed globally, with significant penetration in Europe, the Americas, and parts of Asia, effectively reaching a wide array of end users across differing geographical markets. Miniclip generates revenue through a combination of in-app purchases and advertising within its mobile games.


The company’s flagship titles, such as Subway Surfers and 8 Ball Pool, offer players options for purchasing in-game currency, cosmetic upgrades, and other premium features to enhance their gaming experience. Transactions occur predominantly in a direct-to-consumer model, where players engage with games on their mobile devices, making purchases through app stores. The pricing structure for in-game items typically varies based on the specific product offerings, providing flexibility for users while driving revenue growth for the company. This dual approach of monetization ensures a steady stream of income from a broad user base, capitalizing on the popularity of its diverse game portfolio.


Miniclip plans to continue its growth trajectory by developing new mobile games and expanding into new geographic markets. The details of upcoming releases are currently under wraps, but the company aims to leverage recent funding to support these initiatives. The acquisition by Tencent Holdings Limited in February 2015 will enhance Miniclip's capabilities to expand its footprint in Europe, aiming to solidify its market presence and explore additional growth avenues.


Current Investors

Tencent Holdings Limited

Primary Industry

Software

Sub Industries

Web Applications, Gaming

Website

www.miniclip.com

Verticals

Mobile Apps

Company Stage

Add-on

Total Amount Raised

Subscriber access only

Miniclip SA - deals

Deals TypeDeal StatusTarget (s)Deal DateInvestor(s)Seller(s)Deal size (Mn)Enterprise value (Mn)Post-money valuation (Mn)EBITDA multiple (x)Revenue multiple (x)Lead partner (s)
Add-on, Trade SaleCompletedMAX by AppLovin-

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