Mangahigh.com

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Mangahigh.com - overview

Established

2009

Location

London, -, UK

Primary Industry

Software

About

Mangahigh. com is an online educational platform specializing in game-based learning focused on mathematics, aimed at enhancing student engagement and understanding in various mathematical concepts. Mangahigh. com, founded in 2009, operates as an educational technology company based in London, UK.


It was established to provide an interactive learning experience through an engaging platform. The company has undergone no significant pivots in its business strategy and operates independently. The CEO, Mike Brooksbank, has not been linked to other companies. By August 2016, Mangahigh.


com secured GBP 660,000 in funding from PROfounders Capital, Gera Capital, and other individual investors, which reflects its valuation of GBP 8. 56 million post-money. The company has completed a total of 3 deals to date. Mangahigh offers an online educational platform that centers on game-based learning, primarily focused on mathematics.


Its core product is the Prodigi suite, which includes a variety of interactive activities and games designed to enhance students' understanding of mathematical concepts such as number comparison, fractions, algebra, geometry, and statistics. These resources are tailored for use across different educational stages, serving preschool, elementary, middle, and high school students. The platform allows educators to assign scaffolded, curriculum-aligned activities for both class instruction and homework, thereby addressing diverse learning needs and promoting individualized learning experiences. The primary end users are students and teachers within educational institutions, with over 5,000 schools globally utilizing Mangahigh's resources to support their math curriculum, particularly in markets such as the United States, the United Kingdom, and parts of Australia.


Mangahigh generates revenue through a subscription-based model that targets educational institutions by offering access to its online platform. Schools can purchase subscriptions that provide faculty with the ability to assign activities and track student progress in real-time. Clients, typically school districts or individual schools, engage with Mangahigh by selecting from various subscription tiers, which may differ based on the number of users or the extent of features available. The platform’s flagship offerings include a wide range of interactive activities that cater to different mathematical concepts, helping schools enhance their educational programs.


This structured transaction model facilitates steady revenue generation as institutions renew subscriptions annually to maintain access for their students and educators. Mangahigh plans to utilize the recent funding of GBP 660,000 to expand its product offerings and enhance its platform features. While specific new products have not been detailed, the company's ongoing strategy includes exploring opportunities to broaden accessibility and enhance user engagement. Additionally, Mangahigh aims to expand into new markets, specifically targeting educational institutions in emerging economies, as well as strengthening its presence in the United States and Australia by 2020.


This growth strategy is supported by insights gained from recent investments, which are expected to facilitate product development and market penetration.


Current Investors

PROfounders Capital, Gera Capital

Primary Industry

Software

Sub Industries

Gaming

Website

www.mangahigh.com

Company Stage

Series B

Total Amount Raised

Subscriber access only

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