LOUD CORPORATION

Have updates for this profile? Please contribute data

= Subscriber Access Only

You are viewing a preview of this profile. Request a Preqin Pro demo for full access to all profiles and underlying data.

With Preqin Pro, you gain an unobstructed view of all alternative asset class activity across institutional investors, fund managers, funds, portfolio companies, deals, exits, and service providers.

LOUD CORPORATION - overview

Established

2014

Location

Seoul, -, South Korea

Primary Industry

Travel & Leisure

About

LOUD Corporation is a prominent entity specializing in e-sports leagues and content management, leveraging its extensive experience to provide comprehensive services for players, coaches, and corporate partners worldwide. Founded in 2014 in Seoul, South Korea, LOUD Corporation operates primarily in the e-sports sector, focusing on league production and player management. The company has successfully raised KRW 5 billion in funding, with its most recent deal occurring on August 14, 2019, from investors Dunamu & Partners and Murex Partners. Led by CEOs Kyung Seo and Szonja Ferenczi, LOUD Corporation has completed a total of 3 deals.


LOUD Corporation specializes in the production and management of e-sports leagues and content, utilizing its experience from SPOTV Games. Under the SUPERGENT brand, it offers management services for players and coaches, including legal counsel and tax management. PALMTREE ISLAND provides an environment for artists and team members to showcase talents through celebrity intellectual property (IP) management, while MOO:U STUDIO focuses on marketing and e-commerce centered around celebrity IPs. Marketing efforts target regions with vibrant gaming communities like North America, Europe, and Southeast Asia.


LOUD Corporation generates revenue through various channels, including partnerships with e-sports organizations, sponsorship deals, and content distribution agreements. The company engages in transactions with e-sports teams and individual players, as well as B2B services involving corporate sponsors and media outlets. Revenue streams also include fees from management services for players and coaches and potential commissions from player transfers, all contributing to ongoing engagement with clients and stable revenue growth.


Current Investors

T.S. Investment, Murex Partners, Dunamu & Partners

Primary Industry

Travel & Leisure

Sub Industries

Professional Sports/eSports, Digital Media

Website

www.loudcorp.com/

Company Stage

Series B

Total Amount Raised

Subscriber access only

Time to go Pro

Get Preqin Pro for unrestricted access to 600,000+ detailed profiles on fund managers, investors, funds, companies, and other alternative asset players. Unlock exclusive data on future plans, company financials, fundraising history, track records, and more.