Hashilus Co, Ltd.
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Hashilus Co, Ltd. - overview
Established
2015
Location
Tokyo, Tokyo, Japan
Primary Industry
Travel & Leisure
About
Based in Japan, Hashilus Co, Ltd. specializes in the creation and development of XR content that incorporates VR, AR, and MR technologies, aimed at enhancing immersive experiences across various sectors. Founded in 2015 and headquartered in Tokyo, Japan, Hashilus Co, Ltd. focuses on the planning and production of XR content.
The company has engaged in one notable deal, raising funds in June 2018 from Mobile Internet Capital. Hashilus Co. , Ltd. specializes in the planning, production, and development of XR (Extended Reality) content, which includes VR (Virtual Reality), AR (Augmented Reality), and MR (Mixed Reality) technologies.
Their offerings consist of immersive experiences that enhance training, safety education, business negotiations, and virtual showrooms. Utilizing proprietary hardware and software, the company creates highly realistic environments that facilitate real-time collaboration and interaction. Notably, their product "MechaVerse" allows over 1,000 participants to gather simultaneously in a shared online space, thereby improving engagement in metaverse events. Hashilus targets various sectors, focusing on industries that benefit from immersive technology, such as education, corporate training, and entertainment.
Hashilus Co. , Ltd. generates revenue through a mix of direct sales, subscriptions, and partnerships with enterprises. Clients purchase customized XR content tailored to specific operational needs, including safety training modules or virtual event platforms.
These transactions often involve personalized agreements that reflect client requirements, ensuring effective product delivery. While specific pricing details remain undisclosed, the company's revenue model emphasizes long-term client relationships, which support a steady income stream as clients return for updates, new content releases, and additional training modules. Hashilus Co. , Ltd.
is focusing on expanding its product line, with plans to design new XR solutions for training and corporate events in the upcoming year. The company aims to penetrate new markets in North America and Europe by 2025, leveraging its recent funding from June 2018 to enhance product development and market entry strategies. The funds raised will support initiatives related to product innovation and geographical expansion.
Current Investors
Mobile Internet Capital
Primary Industry
Travel & Leisure
Sub Industries
Recreational Hobbies & Sporting Goods, Recreational & Entertainment Facilities, Education & Training Software, Gaming
Website
www.hashilus.co.jp/
Verticals
Augmented Reality (AR), EdTech, Virtual Reality (VR)
Company Stage
Early Stage
Total Amount Raised
Subscriber access only
Hashilus Co, Ltd. - financials
| Fiscal Year Ended | Nov 30, 2017 | Nov 30, 2018 | Nov 30, 2019 | Nov 30, 2020 | Nov 30, 2021 | Nov 30, 2022 |
|---|---|---|---|---|---|---|
| Revenue (USD) | - | - | - | - | - | - |
| % Revenue Growth (YoY) | - | - | - | - | - | - |
| EBITDA (USD) | - | - | - | - | - | - |
| Operating Income (USD) | - | - | - | - | - | - |
| Operating Margin | - | - | - | - | - | - |
| % EBITDA Margin | - | - | - | - | - | - |
| NET Income (USD) | 5,611,000 | (54,417,000) | (316,666,000) | - | - | - |
| % Net Margin | - | - | - | - | - | - |
Hashilus Co, Ltd. - employee data


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