Dooub

Have updates for this profile? Please contribute data

= Subscriber Access Only

You are viewing a preview of this profile. Request a Preqin Pro demo for full access to all profiles and underlying data.

With Preqin Pro, you gain an unobstructed view of all alternative asset class activity across institutional investors, fund managers, funds, portfolio companies, deals, exits, and service providers.

Dooub - overview

Location

Seoul, -, South Korea

Primary Industry

Software

About

Dooub is a digital solutions provider focused on enhancing engagement between artists and audiences through innovative mobile applications and interactive games for iOS and Android platforms. Dooub develops digital solutions designed to facilitate connections between artists and their fans. The company is headquartered in Seoul, South Korea, and was founded by Eric Na and Seonghoon Kim. It has raised a total of KRW 1000 million through a Series A funding round completed in January 2012, with Capstone Partners as the investor.


Dooub specializes in creating innovative digital solutions aimed at enhancing the engagement between artists and their audiences. The company’s primary offerings include mobile applications and interactive games designed for both Apple’s iOS and Google’s Android platforms. These products serve a diverse client base consisting of major entertainment companies in Korea and Japan, enabling artists to connect with their fans in more meaningful ways. The applications facilitate a range of user interactions, from behind-the-scenes content to live event participation, thereby addressing the evolving needs of content creators and consumers alike.


Dooub's products are strategically targeted at the entertainment sectors in Asia, focusing primarily on the South Korean and Japanese markets, which are known for their vibrant pop culture and tech-savvy audiences. Revenue generation for Dooub is structured around B2B partnerships and direct-to-consumer transactions, stemming primarily from their mobile applications and games. The company collaborates with entertainment firms to integrate their offerings into established content ecosystems, providing a revenue-sharing model based on user engagement metrics. Additionally, Dooub may implement subscription-based pricing for ongoing access to premium features within their applications, catering to fans seeking deeper interactions with their favorite artists.


The company’s flagship products, which are designed to enhance fan experiences, form the backbone of its revenue strategy, contributing to a sustainable business model that leverages the synergies between technology and entertainment. Through these structured transactions, Dooub effectively positions itself at the intersection of digital innovation and content consumption. Looking ahead, Dooub plans to release new products that enhance user engagement and expand its market reach. Specific details on upcoming launches are yet to be disclosed.


The company aims to enter new territories beyond South Korea and Japan, with a focus on the broader Asian market by 2025. The latest funding round of KRW 1000 million will support these initiatives, enabling investment in product development and market expansion efforts.


Current Investors

Capstone Partners

Primary Industry

Software

Sub Industries

Web Development, Gaming

Website

www.dooub.com

Verticals

Mobile Apps

Company Stage

Series A

Total Amount Raised

Subscriber access only

Time to go Pro

Get Preqin Pro for unrestricted access to 600,000+ detailed profiles on fund managers, investors, funds, companies, and other alternative asset players. Unlock exclusive data on future plans, company financials, fundraising history, track records, and more.