Bowling Game
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Bowling Game - overview
Established
2009
Location
Hyderabad, Telangana, India
Primary Industry
Travel & Leisure
About
SVM Private Limited, based in Hyderabad, India, focuses on delivering innovative entertainment solutions. The company specializes in interactive experiences, catering to diverse audiences through engaging recreational activities. Founded in 2009 in Hyderabad, India, SVM Private Limited operates in the entertainment sector, providing unique solutions to its customers. The company was established by Vijayender Tulla, who has a history in entrepreneurship.
There is no record of significant pivots or mergers in its operations, nor does it operate as a subsidiary of another firm. Maven Fun, operating under the FUNCENTRAL brand, specializes in innovative entertainment solutions tailored for a variety of audiences. Its core offerings include interactive entertainment experiences that integrate technology and user engagement, responding to the growing demand for immersive activities. These products enhance user experiences across family entertainment centers, amusement parks, and community events, particularly appealing to families, children, and young adults.
Maven Fun markets its products primarily in North America and select regions in Europe, where there is a strong demand for interactive entertainment. For the fiscal year 2021, Maven Fun reported a revenue of USD 7. 86 mn and an EBITDA of USD 994,949. The company's revenue model includes direct-to-consumer sales and partnerships with entertainment venues and retailers, generating income through the sale of interactive products and service agreements.
These partnerships enhance customer satisfaction and expand Maven Fun's market presence in the entertainment industry. SVM Private Limited is focused on expanding its product line and geographic reach. The company is reportedly developing new interactive products designed to cater to emerging market trends, although specific release dates have not been disclosed. In addition, SVM plans to expand into new markets, including regions in Asia and further into Europe, by 2023.
Funding raised will support these initiatives, enhancing product development and market penetration.
Primary Industry
Travel & Leisure
Sub Industries
Recreational & Entertainment Facilities
Website
www.svmgroup.in/
Total Amount Raised
Subscriber access only
Bowling Game - financials
| Fiscal Year Ended | Mar 31, 2012 | Mar 31, 2013 | Mar 31, 2014 | Mar 31, 2015 | Mar 31, 2016 | Mar 31, 2017 | Mar 31, 2018 | Mar 31, 2019 | Mar 31, 2020 | Mar 31, 2021 |
|---|---|---|---|---|---|---|---|---|---|---|
| Revenue (USD) | - | - | - | 630,495,372 | 580,766,324 | 580,610,442 | 532,236,553 | - | - | - |
| % Revenue Growth (YoY) | - | - | - | - | (7.9%) | (0.0%) | (8.3%) | - | - | - |
| EBITDA (USD) | 73,542,161 | 67,075,741 | 79,634,679 | 88,993,272 | 72,347,569 | 81,180,350 | 78,617,538 | - | - | - |
| Operating Income (USD) | 45,412,655 | 41,586,659 | 51,426,198 | 59,230,343 | 46,101,506 | 53,832,121 | 49,955,927 | - | - | - |
| Operating Margin | - | - | - | 9.4% | 7.9% | 9.3% | 9.4% | - | - | - |
| % EBITDA Margin | - | - | - | 14.1% | 12.5% | 14.0% | 14.8% | - | - | - |
| NET Income (USD) | 9,689,901 | 5,711,863 | 9,532,159 | 15,437,952 | 13,239,630 | 16,576,113 | 17,505,002 | - | - | - |
| % Net Margin | - | - | - | 2.4% | 2.3% | 2.9% | 3.3% | - | - | - |
Bowling Game - deals
| Deals Type | Deal Status | Target (s) | Deal Date | Investor(s) | Seller(s) | Deal size (Mn) | Enterprise value (Mn) | Post-money valuation (Mn) | EBITDA multiple (x) | Revenue multiple (x) | Lead partner (s) |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Add-on | Completed | SVM Bowling and Gaming | - |
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